2020•Scholar Commons (University of South Carolina)Requires access

Concept to Rendering to Shop to Stage: A Process in Costumes

Molly A. Morgan

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Abstract

The costume design and technology program at the University of South Carolina demands that students learn each facet of the profession extensively. The highlights and most growth-inducing experiences for me were the opportunities to design costumes for four main stage productions. I gained an understanding of costume-based research, watercolor and digital rendering, building ideas with a director, working out a cohesive look with other designers, and communicating about garment construction with a costume shop. I also built up my costume construction skills and learned to flat pattern and drape. With opportunities to work professionally, I honed my shop management and interpersonal skills. My thesis provides a closer look at the processes behind each of my four fully realized designs and my development as a technician and theatre professional.

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What this paper is about

The costume design and technology program at the University of South Carolina demands that students learn each facet of the profession extensively. The highlights and most growth-inducing experiences for me were the opportunities to design costumes for four main stage productions. I gained an understanding of costume-based research, watercolor and digital rendering, building ideas with a director, working out a cohesive look with other designers, and communicating about garment construction with a costume shop. I also built up my costume construction skills and learned to flat pattern and drape. With opportunities to work professionally, I honed my shop management and interpersonal skills. My thesis provides a closer look at the processes behind each of my four fully realized designs and my development as a technician and theatre professional.

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Available abstract

The costume design and technology program at the University of South Carolina demands that students learn each facet of the profession extensively. The highlights and most growth-inducing experiences for me were the opportunities to design costumes for four main stage productions. I gained an understanding of costume-based research, watercolor and digital rendering, building ideas with a director, working out a cohesive look with other designers, and communicating about garment construction with a costume shop. I also built up my costume construction skills and learned to flat pattern and drape. With opportunities to work professionally, I honed my shop management and interpersonal skills. My thesis provides a closer look at the processes behind each of my four fully realized designs and my development as a technician and theatre professional.

Key concepts: Rendering (computer graphics), Process (computing), Computer science, Computer graphics (images), Visual arts, Aesthetics, Business, Art

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