20202020 IEEE 5th Information Technology and Mechatronics Engineering Conference (ITOEC)Requires access

Design and Implementation of Virtual Campus Roaming System Based on OpenGL and 3Ds Max

Zhanzhan Duan, Hui Wang, Pan Wang

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Abstract

Based on the technology of virtual reality, this paper discusses the design and implementation of virtual campus roaming system based on VC++ platform and OpenGL, and conducts a further research on the basic algorithm of developing virtual campus roaming system in order to provide an important campus information platform for the construction of information campus. Shanghai University of Engineering Science (Yixian Road Campus) is taken as a case to establish a campus roaming system, and the OpenGL database and 3Ds Max platform are applied as the development tools to establish a fully immersive and good realistic effect. The uer can use the mouse and keyboard and other external devices to roam in the three-dimensional virtual campus scene so that they have an immersive experience and understand this university's environmental style in a comprehensive and three-dimensional way. The experimental results show that the campus environment using this system has strong authenticity, the average running time of editing operation is 309 ms, and the user satisfaction is high.

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What this paper is about

Based on the technology of virtual reality, this paper discusses the design and implementation of virtual campus roaming system based on VC++ platform and OpenGL, and conducts a further research on the basic algorithm of developing virtual campus roaming system in order to provide an important campus information platform for the construction of information campus. Shanghai University of Engineering Science (Yixian Road Campus) is taken as a case to establish a campus roaming system, and the OpenGL database and 3Ds Max platform are applied as the development tools to establish a fully immersive and good realistic effect. The uer can use the mouse and keyboard and other external devices to roam in the three-dimensional virtual campus scene so that they have an immersive experience and understand this university's environmental style in a comprehensive and three-dimensional way. The experimental results show that the campus environment using this system has strong authenticity, the average running time of editing operation is 309 ms, and the user satisfaction is high.

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Available abstract

Based on the technology of virtual reality, this paper discusses the design and implementation of virtual campus roaming system based on VC++ platform and OpenGL, and conducts a further research on the basic algorithm of developing virtual campus roaming system in order to provide an important campus information platform for the construction of information campus. Shanghai University of Engineering Science (Yixian Road Campus) is taken as a case to establish a campus roaming system, and the OpenGL database and 3Ds Max platform are applied as the development tools to establish a fully immersive and good realistic effect. The uer can use the mouse and keyboard and other external devices to roam in the three-dimensional virtual campus scene so that they have an immersive experience and understand this university's environmental style in a comprehensive and three-dimensional way. The experimental results show that the campus environment using this system has strong authenticity, the average running time of editing operation is 309 ms, and the user satisfaction is high.

Key concepts: Roaming, Virtual campus, OpenGL, Computer science, Virtual reality, Multimedia, VRML, University campus

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