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Foundations of the virtual orchestra.

Ian Harris. Pushee

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Abstract

The Virtual Orchestra Project is aimed at developing a computerized alternative to a live orchestra for use in theatrical performances. Conventional (live) orchestras are often too expensive for small theatrical troupes to afford. These small performances are either forced to make do with less than a full orchestra, or to use prerecorded music. The Virtual Orchestra will add a third option, to hire a live performance with the range of a full orchestra that is much more portable, and much less expensive. This system needs to be simple enough to be operated by only a few people (ideally, only a single 'conductor'), small enough to be extremely portable, and yet powerful enough to produce a viable replication of a full orchestra. From the technological standpoint, the Virtual Orchestra needs to be versatile enough to produce the full range of a concert orchestra and be responsive enough to operate in real time.

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The Virtual Orchestra Project is aimed at developing a computerized alternative to a live orchestra for use in theatrical performances. Conventional (live) orchestras are often too expensive for small theatrical troupes to afford. These small performances are either forced to make do with less than a full orchestra, or to use prerecorded music. The Virtual Orchestra will add a third option, to hire a live performance with the range of a full orchestra that is much more portable, and much less expensive. This system needs to be simple enough to be operated by only a few people (ideally, only a single 'conductor'), small enough to be extremely portable, and yet powerful enough to produce a viable replication of a full orchestra. From the technological standpoint, the Virtual Orchestra needs to be versatile enough to produce the full range of a concert orchestra and be responsive enough to operate in real time.

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Available abstract

The Virtual Orchestra Project is aimed at developing a computerized alternative to a live orchestra for use in theatrical performances. Conventional (live) orchestras are often too expensive for small theatrical troupes to afford. These small performances are either forced to make do with less than a full orchestra, or to use prerecorded music. The Virtual Orchestra will add a third option, to hire a live performance with the range of a full orchestra that is much more portable, and much less expensive. This system needs to be simple enough to be operated by only a few people (ideally, only a single 'conductor'), small enough to be extremely portable, and yet powerful enough to produce a viable replication of a full orchestra. From the technological standpoint, the Virtual Orchestra needs to be versatile enough to produce the full range of a concert orchestra and be responsive enough to operate in real time.

Key concepts: Computer science, Visual arts, Computer graphics (images), Art

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