Team Placement in Crowd-Resourcing Virtual Laboratory for IT Security e-Learning
Johannes Harungguan Sianipar, Christian Willems, Christoph Meinel
Abstract
Johannes Harungguan Sianipar, Christian Willems, Christoph Meinel
Abstract
A crowd-resourcing virtual laboratory is a virtual laboratory in which some of the resources are obtained from the crowd. The virtual laboratory is for IT Security e-Learning, where a trainee needs an isolated laboratory environment to do the practical exercises. The isolated laboratory environment, which is called as a Team, consists of virtual machines (VMs) or containers and virtual network devices. The crowd contributes their resources such as virtual machines or physical machines, to the virtual laboratory. The virtual laboratory automatically occupies the contributed resources and uses them to create a Team. The team that consists of containers, will be run in a VM. Since there could be a lot of VMs available, the system needs to select the best VM to run a Team. We present CTPlace, an approach for Team Placement in crowd-resourcing virtual laboratory.
OpenAlex reports 5 citations for this work. Citation counts describe recorded attention and do not establish research quality.
A contribution statement is not available in the OpenAlex record.
Method details are not available in the OpenAlex metadata.
Findings are not separately available in the OpenAlex metadata.
Limitations are not available in the OpenAlex metadata.
Application details are not available in the OpenAlex metadata.
A crowd-resourcing virtual laboratory is a virtual laboratory in which some of the resources are obtained from the crowd. The virtual laboratory is for IT Security e-Learning, where a trainee needs an isolated laboratory environment to do the practical exercises. The isolated laboratory environment, which is called as a Team, consists of virtual machines (VMs) or containers and virtual network devices. The crowd contributes their resources such as virtual machines or physical machines, to the virtual laboratory. The virtual laboratory automatically occupies the contributed resources and uses them to create a Team. The team that consists of containers, will be run in a VM. Since there could be a lot of VMs available, the system needs to select the best VM to run a Team. We present CTPlace, an approach for Team Placement in crowd-resourcing virtual laboratory.
Key concepts: Virtual Laboratory, Virtual machine, Computer science, Instructional simulation, Virtual reality, Virtual training, Human–computer interaction, Virtual team