2017Unpublished venueRequires access

Critically thinking about engineering through kinesthetic experiential learning

Elif Miskioğlu, Philip Asare

Open publisher page 2 citations

Abstract

In recent years, use of and interest in active learning techniques has been on the rise. In this special session, participants will be immersed in kinesthetic experiential learning activities that emphasize the “active” in active learning. Participants will be guided through a number of in-class activities and the underlying pedagogical philosophy. The session will end with open discussion and Q&A, allowing participants to consider how they may incorporate these activities into their own courses and explore opportunities to develop kinesthetic experiential learning activities to suit their own classroom needs.

About this research paper

What this paper is about

In recent years, use of and interest in active learning techniques has been on the rise. In this special session, participants will be immersed in kinesthetic experiential learning activities that emphasize the “active” in active learning. Participants will be guided through a number of in-class activities and the underlying pedagogical philosophy. The session will end with open discussion and Q&A, allowing participants to consider how they may incorporate these activities into their own courses and explore opportunities to develop kinesthetic experiential learning activities to suit their own classroom needs.

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OpenAlex reports 2 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

In recent years, use of and interest in active learning techniques has been on the rise. In this special session, participants will be immersed in kinesthetic experiential learning activities that emphasize the “active” in active learning. Participants will be guided through a number of in-class activities and the underlying pedagogical philosophy. The session will end with open discussion and Q&A, allowing participants to consider how they may incorporate these activities into their own courses and explore opportunities to develop kinesthetic experiential learning activities to suit their own classroom needs.

Key concepts: Kinesthetic learning, Experiential learning, Session (web analytics), Active learning (machine learning), Class (philosophy), Computer science, Learning styles, Psychology

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