Design and evaluation of browser-to-browser video conferencing in WebRTC
Naktal Moaid EDAN, Ali Al-Sherbaz, Scott Turner
Abstract
Open-access reader
Naktal Moaid EDAN, Ali Al-Sherbaz, Scott Turner
Abstract
Open-access reader
This paper describes the Web Real-Time Communication (WebRTC) technology and the implementation of its clients and server. The main aim is to design and implement WebRTC video conferencing between browsers in real implementation using Chrome and (Wired & WiFi) of LAN & WAN networks. Also, an evaluation of CPU performance, bandwidth consumption and Quality of Experience (QoE) was achieved. Moreover, a signalling channel between browsers using the WebSocket protocol via Node.js platform has been created and executed. This paper will give web developer an opportunity to comprehend the WebRTC technology, as well as to understand how to design WebRTC video conferencing.
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This paper describes the Web Real-Time Communication (WebRTC) technology and the implementation of its clients and server. The main aim is to design and implement WebRTC video conferencing between browsers in real implementation using Chrome and (Wired & WiFi) of LAN & WAN networks. Also, an evaluation of CPU performance, bandwidth consumption and Quality of Experience (QoE) was achieved. Moreover, a signalling channel between browsers using the WebSocket protocol via Node.js platform has been created and executed. This paper will give web developer an opportunity to comprehend the WebRTC technology, as well as to understand how to design WebRTC video conferencing.
Key concepts: WebRTC, Computer science, Videoconferencing, Web browser, Computer network, Multimedia, Real-time communication, Operating system