2005Unpublished venueRequires access

UML Demystified

Paul Kimmel

Open publisher page 5 citations

Abstract

There’s no easier, faster, or more practical way to learn the really tough subjects UML Demystified explains how to read, model, and use UML to create well-structured, stable software products. This self-teaching guide comes complete with key points, background information, quizzes at the end of each chapter, and even a final exam. Simple enough for beginners but challenging enough for advanced students, this is a lively and entertaining brush-up, introductory text, or classroom supplement. Table of contents Chapter 1: A Picture is Worth a Thousand Lines of Code Chapter 2: Start at the Beginning with Use Cases Chapter 3: Diagramming Features as Processes Chapter 4: Discovering Behaviors with Interaction Diagrams Chapter 5: What Are the Things That Describe My Problem? Chapter 6: Showing How Classes Are Related Chapter 7: Using State Chart Diagrams Chapter 8: Modeling Components Chapter 9: Fit and Finish Chapter 10: Visualizing Your Deployment Topology APPENDIX A: FINAL EXAM SELECTED BIBLIOGRAPHY INDEX

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There’s no easier, faster, or more practical way to learn the really tough subjects UML Demystified explains how to read, model, and use UML to create well-structured, stable software products. This self-teaching guide comes complete with key points, background information, quizzes at the end of each chapter, and even a final exam. Simple enough for beginners but challenging enough for advanced students, this is a lively and entertaining brush-up, introductory text, or classroom supplement. Table of contents Chapter 1: A Picture is Worth a Thousand Lines of Code Chapter 2: Start at the Beginning with Use Cases Chapter 3: Diagramming Features as Processes Chapter 4: Discovering Behaviors with Interaction Diagrams Chapter 5: What Are the Things That Describe My Problem? Chapter 6: Showing How Classes Are Related Chapter 7: Using State Chart Diagrams Chapter 8: Modeling Components Chapter 9: Fit and Finish Chapter 10: Visualizing Your Deployment Topology APPENDIX A: FINAL EXAM SELECTED BIBLIOGRAPHY INDEX

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Available abstract

There’s no easier, faster, or more practical way to learn the really tough subjects UML Demystified explains how to read, model, and use UML to create well-structured, stable software products. This self-teaching guide comes complete with key points, background information, quizzes at the end of each chapter, and even a final exam. Simple enough for beginners but challenging enough for advanced students, this is a lively and entertaining brush-up, introductory text, or classroom supplement. Table of contents Chapter 1: A Picture is Worth a Thousand Lines of Code Chapter 2: Start at the Beginning with Use Cases Chapter 3: Diagramming Features as Processes Chapter 4: Discovering Behaviors with Interaction Diagrams Chapter 5: What Are the Things That Describe My Problem? Chapter 6: Showing How Classes Are Related Chapter 7: Using State Chart Diagrams Chapter 8: Modeling Components Chapter 9: Fit and Finish Chapter 10: Visualizing Your Deployment Topology APPENDIX A: FINAL EXAM SELECTED BIBLIOGRAPHY INDEX

Key concepts: Unified Modeling Language, Computer science, Table of contents, Programming language, Table (database), Software engineering, Key (lock), Chart

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