2013Technical University of Denmark, DTU Orbit (Technical University of Denmark, DTU)Requires access

Real-Time Simulation of Ship-Structure and Ship-Ship Interaction

Ole Lindberg, Stefan Lemvig Glimberg, Harry B. Bingham, Allan Peter Engsig‐Karup, Peter J. Schjeldahl

Open publisher page 2 citations

Abstract

This paper gives the status of the development of a ship-hydrodynamic model for real-time ship-wave calculation and ship-structure and ship-ship interaction in a full mission marine simulator. The hydrodynamic model is based on potential flow theory, linear or non-linear free surface boundary condition and higher-order accurate numerical approximations. The equations presented facilitate both Neumann-Kelvin and double-body linearizations. The body boundary condition on the ship hull is approximated by a static and dynamic moving pressure distribution. The pressure distribution method is used, because it is simple, easy to implement and computationally efficient. Multiple many-core graphical processing units (GPUs) are used for parallel execution and the model is implemented using a combination of C/C++, CUDA and MPI. Two ship hydrodynamic cases are presented: Kriso Container Carrier at steady forward speed and lock entrance of a TEU 12.000 Container Carrier. These calculations reveal that the pressure distribution model is a too simple approximation of the body boundary condition and that it has the limitations of a flat-ship approximation. It is necessary to investigate more accurate approximations of the body boundary condition, which does not compromise the overall computational efficiency.

About this research paper

What this paper is about

This paper gives the status of the development of a ship-hydrodynamic model for real-time ship-wave calculation and ship-structure and ship-ship interaction in a full mission marine simulator. The hydrodynamic model is based on potential flow theory, linear or non-linear free surface boundary condition and higher-order accurate numerical approximations. The equations presented facilitate both Neumann-Kelvin and double-body linearizations. The body boundary condition on the ship hull is approximated by a static and dynamic moving pressure distribution. The pressure distribution method is used, because it is simple, easy to implement and computationally efficient. Multiple many-core graphical processing units (GPUs) are used for parallel execution and the model is implemented using a combination of C/C++, CUDA and MPI. Two ship hydrodynamic cases are presented: Kriso Container Carrier at steady forward speed and lock entrance of a TEU 12.000 Container Carrier. These calculations reveal that the pressure distribution model is a too simple approximation of the body boundary condition and that it has the limitations of a flat-ship approximation. It is necessary to investigate more accurate approximations of the body boundary condition, which does not compromise the overall computational efficiency.

Why it matters

OpenAlex reports 2 citations for this work. Citation counts describe recorded attention and do not establish research quality.

Key contribution

A contribution statement is not available in the OpenAlex record.

Method / approach

Method details are not available in the OpenAlex metadata.

Main findings

Findings are not separately available in the OpenAlex metadata.

Limitations

Limitations are not available in the OpenAlex metadata.

Applications

Application details are not available in the OpenAlex metadata.

Available abstract

This paper gives the status of the development of a ship-hydrodynamic model for real-time ship-wave calculation and ship-structure and ship-ship interaction in a full mission marine simulator. The hydrodynamic model is based on potential flow theory, linear or non-linear free surface boundary condition and higher-order accurate numerical approximations. The equations presented facilitate both Neumann-Kelvin and double-body linearizations. The body boundary condition on the ship hull is approximated by a static and dynamic moving pressure distribution. The pressure distribution method is used, because it is simple, easy to implement and computationally efficient. Multiple many-core graphical processing units (GPUs) are used for parallel execution and the model is implemented using a combination of C/C++, CUDA and MPI. Two ship hydrodynamic cases are presented: Kriso Container Carrier at steady forward speed and lock entrance of a TEU 12.000 Container Carrier. These calculations reveal that the pressure distribution model is a too simple approximation of the body boundary condition and that it has the limitations of a flat-ship approximation. It is necessary to investigate more accurate approximations of the body boundary condition, which does not compromise the overall computational efficiency.

Key concepts: Marine engineering, Ship motions, Naval architecture, Computer science, Environmental science, Meteorology, Engineering, Geography

Related papers

Back to paper searchBrowse research topicsOriginal source
Real-Time Simulation of Ship-Structure and Ship-Ship Interaction — Research Paper | ScholarLens