2016Unpublished venueRequires access

Investigation of visual attention in day-night driving simulator during cybersickness occurrence

Muhammad Bahit, Sunu Wibirama, Hanung Adi Nugroho, Titis Wijayanto, Mumtaz N. Winadi

Open publisher page 23 citations

Abstract

Studies involving simulator are often used to support scientific research, such as research on post-traumatic stress disorder (PTSD) and fear of flying. However, the use of driving simulator may produce biomedical side effect, namely cybersickness. Although the research of simulator sickness has been done before, there is no study that focuses on how cybersickness affects visual attention during day and night driving condition. This study aims to investigate the effect of cybersickness on visual attention during day-night driving condition by observing SSQ score and user eye movements. SSQ analysis showed a significant difference of nausea score (F (2,18) = 5,434, p<;0,05), oculomotor score (F (2,18) = 11,277, p<;0,05), disorientation score (F (2,18) = 7,822, p<;0,05), and total score (F (2,18) = 9,511, p<;0,05). Correlation analysis of various eye movements and SSQ shows a significant relationship between the score of SSQ and the number of fixation. Experimental results imply that this research may be used as an alternative recommendation to avoid stress when using driving simulator.

About this research paper

What this paper is about

Studies involving simulator are often used to support scientific research, such as research on post-traumatic stress disorder (PTSD) and fear of flying. However, the use of driving simulator may produce biomedical side effect, namely cybersickness. Although the research of simulator sickness has been done before, there is no study that focuses on how cybersickness affects visual attention during day and night driving condition. This study aims to investigate the effect of cybersickness on visual attention during day-night driving condition by observing SSQ score and user eye movements. SSQ analysis showed a significant difference of nausea score (F (2,18) = 5,434, p<;0,05), oculomotor score (F (2,18) = 11,277, p<;0,05), disorientation score (F (2,18) = 7,822, p<;0,05), and total score (F (2,18) = 9,511, p<;0,05). Correlation analysis of various eye movements and SSQ shows a significant relationship between the score of SSQ and the number of fixation. Experimental results imply that this research may be used as an alternative recommendation to avoid stress when using driving simulator.

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OpenAlex reports 23 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

Studies involving simulator are often used to support scientific research, such as research on post-traumatic stress disorder (PTSD) and fear of flying. However, the use of driving simulator may produce biomedical side effect, namely cybersickness. Although the research of simulator sickness has been done before, there is no study that focuses on how cybersickness affects visual attention during day and night driving condition. This study aims to investigate the effect of cybersickness on visual attention during day-night driving condition by observing SSQ score and user eye movements. SSQ analysis showed a significant difference of nausea score (F (2,18) = 5,434, p<;0,05), oculomotor score (F (2,18) = 11,277, p<;0,05), disorientation score (F (2,18) = 7,822, p<;0,05), and total score (F (2,18) = 9,511, p<;0,05). Correlation analysis of various eye movements and SSQ shows a significant relationship between the score of SSQ and the number of fixation. Experimental results imply that this research may be used as an alternative recommendation to avoid stress when using driving simulator.

Key concepts: Simulator sickness, Driving simulator, Simulation, Driving simulation, Psychology, Nausea, Significant difference, Fixation (population genetics)

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