2017Unpublished venueRequires access

Accelerating MPSoC Simulation Using Parallel SystemC and Processor Sleep Models

Jan Henrik Weinstock, Rainer Leupers, Gerd Ascheid

Open publisher page 1 citations

Abstract

High simulation speed is always a concern for developers of virtual platforms, especially given the ever increasing number of processors in modern designs. On the one hand, parallel simulation has appeared as a promising candidate, but has yet to be fully studied in realistic virtual platforms such as those deployed by the industry today. On the other hand, omission of unneeded simulation details, such as skipping simulation of processors in idle or low-power states, also improves performance. This work studies both approaches combined in a realistic virtual platform, achieving average performance gains of 3.2x over sequential simulation.

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What this paper is about

High simulation speed is always a concern for developers of virtual platforms, especially given the ever increasing number of processors in modern designs. On the one hand, parallel simulation has appeared as a promising candidate, but has yet to be fully studied in realistic virtual platforms such as those deployed by the industry today. On the other hand, omission of unneeded simulation details, such as skipping simulation of processors in idle or low-power states, also improves performance. This work studies both approaches combined in a realistic virtual platform, achieving average performance gains of 3.2x over sequential simulation.

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OpenAlex reports 1 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

High simulation speed is always a concern for developers of virtual platforms, especially given the ever increasing number of processors in modern designs. On the one hand, parallel simulation has appeared as a promising candidate, but has yet to be fully studied in realistic virtual platforms such as those deployed by the industry today. On the other hand, omission of unneeded simulation details, such as skipping simulation of processors in idle or low-power states, also improves performance. This work studies both approaches combined in a realistic virtual platform, achieving average performance gains of 3.2x over sequential simulation.

Key concepts: SystemC, MPSoC, Computer science, Idle, Embedded system, Virtual prototyping, Virtual machine, Computer architecture

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