2016Unpublished venueRequires access

Challenges for Asynchronous Collaboration in Augmented Reality

Andrew Irlitti, Ross Smith, Stewart Von Itzstein, Mark Billinghurst, Bruce H. Thomas

Open publisher page 54 citations

Abstract

Collaboration is a promising area of investigation for Augmented Reality (AR) applications. While there have been numerous examples of co-located and remote synchronous collaborative AR applications, there has not been the same interest in pursuing asynchronous interfaces. Asynchronous processes differ from their synchronous counterparts due to the collaboration occurring over a period of time, without the requirement of all parties being present simultaneously. For AR applications, asynchronous collaboration is typically considered to be the combination of drawn registered annotations, and their review at a later time. The potential on offer far exceeds this stance. This paper uncovers a unique opportunity for pursuing asynchronous collaboration support in AR, identifies how communications can be enhanced, and discusses the research challenges unique to asynchronous collaboration in AR.

About this research paper

What this paper is about

Collaboration is a promising area of investigation for Augmented Reality (AR) applications. While there have been numerous examples of co-located and remote synchronous collaborative AR applications, there has not been the same interest in pursuing asynchronous interfaces. Asynchronous processes differ from their synchronous counterparts due to the collaboration occurring over a period of time, without the requirement of all parties being present simultaneously. For AR applications, asynchronous collaboration is typically considered to be the combination of drawn registered annotations, and their review at a later time. The potential on offer far exceeds this stance. This paper uncovers a unique opportunity for pursuing asynchronous collaboration support in AR, identifies how communications can be enhanced, and discusses the research challenges unique to asynchronous collaboration in AR.

Why it matters

OpenAlex reports 54 citations for this work. Citation counts describe recorded attention and do not establish research quality.

Key contribution

A contribution statement is not available in the OpenAlex record.

Method / approach

Method details are not available in the OpenAlex metadata.

Main findings

Findings are not separately available in the OpenAlex metadata.

Limitations

Limitations are not available in the OpenAlex metadata.

Applications

Application details are not available in the OpenAlex metadata.

Available abstract

Collaboration is a promising area of investigation for Augmented Reality (AR) applications. While there have been numerous examples of co-located and remote synchronous collaborative AR applications, there has not been the same interest in pursuing asynchronous interfaces. Asynchronous processes differ from their synchronous counterparts due to the collaboration occurring over a period of time, without the requirement of all parties being present simultaneously. For AR applications, asynchronous collaboration is typically considered to be the combination of drawn registered annotations, and their review at a later time. The potential on offer far exceeds this stance. This paper uncovers a unique opportunity for pursuing asynchronous collaboration support in AR, identifies how communications can be enhanced, and discusses the research challenges unique to asynchronous collaboration in AR.

Key concepts: Asynchronous communication, Computer science, Augmented reality, Collaborative software, Human–computer interaction, World Wide Web, Telecommunications

Related papers

Back to paper searchBrowse research topicsOriginal source
Challenges for Asynchronous Collaboration in Augmented Reality — Research Paper | ScholarLens