20162016 ELEKTRORequires access

Application of the Montessori method in tercial education of a computer 3D graphics

Josef Brozek, Dan Hamerník, Petr Veselý, Václav Svoboda

Open publisher page 2 citations

Abstract

The current development in the area of computer graphics focuses itself on 3D visualization. This direction, set by contemporary trends, further utilizes 3D visualization, increases its quality and improves visualization devices for 3D graphics. This change must be reflected by teaching methods as well, through which future specialists of advanced graphics, modellers, but also programmers and implementation coders. The article presents its own software solution and innovative approach to teaching computer graphics. The solution and all principles are based on the Montessori method of child education.

About this research paper

What this paper is about

The current development in the area of computer graphics focuses itself on 3D visualization. This direction, set by contemporary trends, further utilizes 3D visualization, increases its quality and improves visualization devices for 3D graphics. This change must be reflected by teaching methods as well, through which future specialists of advanced graphics, modellers, but also programmers and implementation coders. The article presents its own software solution and innovative approach to teaching computer graphics. The solution and all principles are based on the Montessori method of child education.

Why it matters

OpenAlex reports 2 citations for this work. Citation counts describe recorded attention and do not establish research quality.

Key contribution

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Available abstract

The current development in the area of computer graphics focuses itself on 3D visualization. This direction, set by contemporary trends, further utilizes 3D visualization, increases its quality and improves visualization devices for 3D graphics. This change must be reflected by teaching methods as well, through which future specialists of advanced graphics, modellers, but also programmers and implementation coders. The article presents its own software solution and innovative approach to teaching computer graphics. The solution and all principles are based on the Montessori method of child education.

Key concepts: Visualization, Computer science, Graphics, Computer graphics, Graphics software, Set (abstract data type), 3D computer graphics, Computer graphics (images)

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