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Object-Oriented Programming in Java

Stephen Gilbert

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Abstract

From the Publisher: Designed for those new to programming, Object-Oriented Programming in Java provides step-by-step lessons that cover OOP (object-oriented programming) and the Java language comprehensively with clear examples, code, and figures. You'll use Java's built-in objects to create applets. Design your own classes and assemble them into sophisticated, complete programs that run inside an HTML browser or as stand-alone applications. Create objects using the simple ideas of sequence, selection, and iteration. You'll delve into Java's Abstract Window Toolkit (AWT) to create full-color, multimedia Java applets, components, and containers. Explore Java's versatile input/output streams and utility classes. Master using threads and networking to create Web-capable client/server programs.

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What this paper is about

From the Publisher: Designed for those new to programming, Object-Oriented Programming in Java provides step-by-step lessons that cover OOP (object-oriented programming) and the Java language comprehensively with clear examples, code, and figures. You'll use Java's built-in objects to create applets. Design your own classes and assemble them into sophisticated, complete programs that run inside an HTML browser or as stand-alone applications. Create objects using the simple ideas of sequence, selection, and iteration. You'll delve into Java's Abstract Window Toolkit (AWT) to create full-color, multimedia Java applets, components, and containers. Explore Java's versatile input/output streams and utility classes. Master using threads and networking to create Web-capable client/server programs.

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Available abstract

From the Publisher: Designed for those new to programming, Object-Oriented Programming in Java provides step-by-step lessons that cover OOP (object-oriented programming) and the Java language comprehensively with clear examples, code, and figures. You'll use Java's built-in objects to create applets. Design your own classes and assemble them into sophisticated, complete programs that run inside an HTML browser or as stand-alone applications. Create objects using the simple ideas of sequence, selection, and iteration. You'll delve into Java's Abstract Window Toolkit (AWT) to create full-color, multimedia Java applets, components, and containers. Explore Java's versatile input/output streams and utility classes. Master using threads and networking to create Web-capable client/server programs.

Key concepts: Computer science, Java applet, Java, Java annotation, Real time Java, Generics in Java, Programming language, Java concurrency

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