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A Compiler for a Two-Dimensional Programming Language

Julie Wing Kam Choi

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Abstract

A visual programming language is presented. This language uses interactive graphics to convey notion such as subroutine, recursion, block structure, parallel and serial processing to school children. Currently the system is interpreter based. To overcome the inefficiency of the interpreter based system, a compiler is implemented for this language. This report gives an overview of the compiler and the details about the parser, semantic analyzer and the code generator. Finally, a performance comparison between the interpreter based system and the compiler based system is given.

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What this paper is about

A visual programming language is presented. This language uses interactive graphics to convey notion such as subroutine, recursion, block structure, parallel and serial processing to school children. Currently the system is interpreter based. To overcome the inefficiency of the interpreter based system, a compiler is implemented for this language. This report gives an overview of the compiler and the details about the parser, semantic analyzer and the code generator. Finally, a performance comparison between the interpreter based system and the compiler based system is given.

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Available abstract

A visual programming language is presented. This language uses interactive graphics to convey notion such as subroutine, recursion, block structure, parallel and serial processing to school children. Currently the system is interpreter based. To overcome the inefficiency of the interpreter based system, a compiler is implemented for this language. This report gives an overview of the compiler and the details about the parser, semantic analyzer and the code generator. Finally, a performance comparison between the interpreter based system and the compiler based system is given.

Key concepts: Programming language, Computer science, Compiler, First-generation programming language, Programming paradigm

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