2001•Mechanical & Electrical Engineering MagazineRequires access

Developing 3-D graphics system about surface accessories based on OpenGL

Yong He

Open publisher page 0 citations

Abstract

Aiming at surface accessories that have a lot of data points,the article provides a method about developing 3-D graphics system based on OpenGL,which solves the difficult problems in changing a lot of 3-D data points to 3-D graphics. This method have already been used to graphics system in laser measurement.

About this research paper

What this paper is about

Aiming at surface accessories that have a lot of data points,the article provides a method about developing 3-D graphics system based on OpenGL,which solves the difficult problems in changing a lot of 3-D data points to 3-D graphics. This method have already been used to graphics system in laser measurement.

Why it matters

A significance statement is not available in the OpenAlex record.

Key contribution

A contribution statement is not available in the OpenAlex record.

Method / approach

Method details are not available in the OpenAlex metadata.

Main findings

Findings are not separately available in the OpenAlex metadata.

Limitations

Limitations are not available in the OpenAlex metadata.

Applications

Application details are not available in the OpenAlex metadata.

Available abstract

Aiming at surface accessories that have a lot of data points,the article provides a method about developing 3-D graphics system based on OpenGL,which solves the difficult problems in changing a lot of 3-D data points to 3-D graphics. This method have already been used to graphics system in laser measurement.

Key concepts: OpenGL, Graphics, Computer graphics (images), Computer science, Graphics software, 3D computer graphics, Computer graphics, Surface (topology)

Related papers

Back to paper searchBrowse research topicsOriginal source
Developing 3-D graphics system about surface accessories based on OpenGL — Research Paper | ScholarLens