Developing 3-D graphics system about surface accessories based on OpenGL
Yong He
Abstract
Yong He
Abstract
Aiming at surface accessories that have a lot of data points,the article provides a method about developing 3-D graphics system based on OpenGL,which solves the difficult problems in changing a lot of 3-D data points to 3-D graphics. This method have already been used to graphics system in laser measurement.
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Aiming at surface accessories that have a lot of data points,the article provides a method about developing 3-D graphics system based on OpenGL,which solves the difficult problems in changing a lot of 3-D data points to 3-D graphics. This method have already been used to graphics system in laser measurement.
Key concepts: OpenGL, Graphics, Computer graphics (images), Computer science, Graphics software, 3D computer graphics, Computer graphics, Surface (topology)