Research on Key Techniques for Missile Testing and Training Simulation System
HU Kunming
Abstract
HU Kunming
Abstract
Firstly,an architecture and the perform process of this testing and training simulation system are put forward.Then the functions of its visual simulation subsystem are discussed.Finally,in order to solve the real-time rendering of complex scene which is a key problem of the visual simulation subsystem,a method of data dynamic schedule and data extract is declared.Experimentation shows that the present method can simulate environment of shooting range upon the proposition that the present method ensures the high fidelity of the scene,and this method can realize missile real-time simulation according to the measurement data.
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Firstly,an architecture and the perform process of this testing and training simulation system are put forward.Then the functions of its visual simulation subsystem are discussed.Finally,in order to solve the real-time rendering of complex scene which is a key problem of the visual simulation subsystem,a method of data dynamic schedule and data extract is declared.Experimentation shows that the present method can simulate environment of shooting range upon the proposition that the present method ensures the high fidelity of the scene,and this method can realize missile real-time simulation according to the measurement data.
Key concepts: Missile, Computer science, Rendering (computer graphics), Fidelity, High fidelity, Key (lock), Schedule, Process (computing)