A Simple Polygon Triangulation Algorithm
Zhang Xin-don
Abstract
Zhang Xin-don
Abstract
The triangulation of simple polygon has been widely applied to computer graphics and three-dimensional reconstruction of geological problems.This paper presents an algorithm of a simple polygon triangulation based on the definition of the simple polygon and the principle of the triangulation.The algorithm achieves the triangulation of a polygon through determining the position between a vertex and basic edge.The algorithm is simple,easy to understand and for any simple polygon triangulation.
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The triangulation of simple polygon has been widely applied to computer graphics and three-dimensional reconstruction of geological problems.This paper presents an algorithm of a simple polygon triangulation based on the definition of the simple polygon and the principle of the triangulation.The algorithm achieves the triangulation of a polygon through determining the position between a vertex and basic edge.The algorithm is simple,easy to understand and for any simple polygon triangulation.
Key concepts: Simple polygon, Pitteway triangulation, Polygon (computer graphics), Computer science, Minimum-weight triangulation, Polygon covering, Surface triangulation, Triangulation