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Distributed Real-time Dynamics Simulation System for Virtual Self- propelled Gun

Yunsheng Chen

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Abstract

This paper focuses on the process of geometry modeling, motion modeling and third dimension modeling of virtual self-propelled gun with OpenGL ,and the method of realizing distributed real-time dynamic simulation for virtual self-propelled gun with Client/Serve mode ,TCP/IP communication protocol and Win32 Socket API.A distributed real-time simulation system is setup for a self-propelled gun ,which makes the simulation process visual, and easy to control.

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What this paper is about

This paper focuses on the process of geometry modeling, motion modeling and third dimension modeling of virtual self-propelled gun with OpenGL ,and the method of realizing distributed real-time dynamic simulation for virtual self-propelled gun with Client/Serve mode ,TCP/IP communication protocol and Win32 Socket API.A distributed real-time simulation system is setup for a self-propelled gun ,which makes the simulation process visual, and easy to control.

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Available abstract

This paper focuses on the process of geometry modeling, motion modeling and third dimension modeling of virtual self-propelled gun with OpenGL ,and the method of realizing distributed real-time dynamic simulation for virtual self-propelled gun with Client/Serve mode ,TCP/IP communication protocol and Win32 Socket API.A distributed real-time simulation system is setup for a self-propelled gun ,which makes the simulation process visual, and easy to control.

Key concepts: Computer science, OpenGL, Process (computing), Virtual reality, Simulation, Real-time computing, Visualization, Operating system

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