2002•Machine Design and Manufacturing EngineeringRequires access

Rapid Algorithm on the Edge Clipping of General Polygons

Yanbin Fan

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Abstract

Clipping algorithms were one of the most fundamental ways in computer graphics. Most algorithms were used to deal with rectangular windows and convex polygons. Concave polygons had to be divided into several convex polygons. It described a clipping algorithm for general polygons, this could be used for 2D removing hidden edges of parts assembly drawing.

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What this paper is about

Clipping algorithms were one of the most fundamental ways in computer graphics. Most algorithms were used to deal with rectangular windows and convex polygons. Concave polygons had to be divided into several convex polygons. It described a clipping algorithm for general polygons, this could be used for 2D removing hidden edges of parts assembly drawing.

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Available abstract

Clipping algorithms were one of the most fundamental ways in computer graphics. Most algorithms were used to deal with rectangular windows and convex polygons. Concave polygons had to be divided into several convex polygons. It described a clipping algorithm for general polygons, this could be used for 2D removing hidden edges of parts assembly drawing.

Key concepts: Clipping (morphology), Regular polygon, Point in polygon, Computer graphics, Enhanced Data Rates for GSM Evolution, Algorithm, Computer science, Computer graphics (images)

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