The Realization of Server Program with Multiple Client Connection Based on TCP/IP
Sun Guibin
Abstract
Sun Guibin
Abstract
This paper presents the TCP/IP protocol which is most commonly used in the C/S architecture, and the network communication mechanism of the data transmission, discusses the programming mechanism of realizing TCP using SOCKET, mainly analyses the system transferring method of how to realize Socket using WinSocket API on the VC++ development platform, thereby successfully realizes the server program with multiple client connection based on TCP/IP.
A significance statement is not available in the OpenAlex record.
A contribution statement is not available in the OpenAlex record.
Method details are not available in the OpenAlex metadata.
Findings are not separately available in the OpenAlex metadata.
Limitations are not available in the OpenAlex metadata.
Application details are not available in the OpenAlex metadata.
This paper presents the TCP/IP protocol which is most commonly used in the C/S architecture, and the network communication mechanism of the data transmission, discusses the programming mechanism of realizing TCP using SOCKET, mainly analyses the system transferring method of how to realize Socket using WinSocket API on the VC++ development platform, thereby successfully realizes the server program with multiple client connection based on TCP/IP.
Key concepts: Computer science, Winsock, Internet protocol suite, Computer network, Transmission Control Protocol, Client–server model, Operating system, TCP hole punching