Study on the method of drawing 3D graphics based on OpenGL
Zhang Zhongneng
Abstract
Zhang Zhongneng
Abstract
The method of drawing 3D graphics based on OpenGL is introduced. The drawing, coloring and texture mapping of 3D graphics can be conducted by means of the library functions of OpenGL. some methods and approaches to view the drawn graphics from different angles are presented. The software for drawing 3D graphics is developed under Windows2000/Visual C+ + 6. 0, it is mainly composed of 3D window, color window, pantagraph window, file design, template design etc. modules.
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The method of drawing 3D graphics based on OpenGL is introduced. The drawing, coloring and texture mapping of 3D graphics can be conducted by means of the library functions of OpenGL. some methods and approaches to view the drawn graphics from different angles are presented. The software for drawing 3D graphics is developed under Windows2000/Visual C+ + 6. 0, it is mainly composed of 3D window, color window, pantagraph window, file design, template design etc. modules.
Key concepts: OpenGL, Window (computing), Computer graphics (images), Graphics, Computer science, Graphics software, 2D computer graphics, Computer graphics