2001Journal of National University of Defense TechnologyRequires access

High-Performance Asynchronous Callback Model Based on Distributed Object

Zhang Xiao

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Abstract

Distributed object technology is a good solution of software development and integration, but traditional invocation models of distributed object restrict the application of distributed object technology in high performance distributed computing field (eg. Distributed transaction processing, distributed interactive simulation and distributed parallel computing) due to their lack of asynchronism. So, this paper presents a new asynchronous callback model based on distributed object and mainly discusses the definition, key implementation technology, optimization strategy and performance test.

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What this paper is about

Distributed object technology is a good solution of software development and integration, but traditional invocation models of distributed object restrict the application of distributed object technology in high performance distributed computing field (eg. Distributed transaction processing, distributed interactive simulation and distributed parallel computing) due to their lack of asynchronism. So, this paper presents a new asynchronous callback model based on distributed object and mainly discusses the definition, key implementation technology, optimization strategy and performance test.

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OpenAlex reports 2 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

Distributed object technology is a good solution of software development and integration, but traditional invocation models of distributed object restrict the application of distributed object technology in high performance distributed computing field (eg. Distributed transaction processing, distributed interactive simulation and distributed parallel computing) due to their lack of asynchronism. So, this paper presents a new asynchronous callback model based on distributed object and mainly discusses the definition, key implementation technology, optimization strategy and performance test.

Key concepts: Callback, Distributed object, Computer science, Distributed computing, Asynchronous communication, Distributed design patterns, Object (grammar), Key (lock)

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