2010•Journal of Engineering GraphicsRequires access

Adjustable Quadratic and Cubic Bézier Curves with Given Tangent Polygons

Jun Shi

Open publisher page 1 citations

Abstract

This paper proposes an approach to constructing planar piecewise quadratic and cubic Bezier curve with all edges tangent to a given polygon and the curve segments are joined together with C1-continuity.The segmented Bezier curves are all shape preserving to their tangent polygon.All control points of the Bezier curve segments can be calculated simply by the vertices of the given polygon.The curve can locally or globally approximate the tangent polygon by the adjustment of the control parameters.Experiments show that the method given in this paper is simple,intuitive,effective and easy to control.

About this research paper

What this paper is about

This paper proposes an approach to constructing planar piecewise quadratic and cubic Bezier curve with all edges tangent to a given polygon and the curve segments are joined together with C1-continuity.The segmented Bezier curves are all shape preserving to their tangent polygon.All control points of the Bezier curve segments can be calculated simply by the vertices of the given polygon.The curve can locally or globally approximate the tangent polygon by the adjustment of the control parameters.Experiments show that the method given in this paper is simple,intuitive,effective and easy to control.

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Available abstract

This paper proposes an approach to constructing planar piecewise quadratic and cubic Bezier curve with all edges tangent to a given polygon and the curve segments are joined together with C1-continuity.The segmented Bezier curves are all shape preserving to their tangent polygon.All control points of the Bezier curve segments can be calculated simply by the vertices of the given polygon.The curve can locally or globally approximate the tangent polygon by the adjustment of the control parameters.Experiments show that the method given in this paper is simple,intuitive,effective and easy to control.

Key concepts: Polygon (computer graphics), Bézier curve, Tangent, Mathematics, Piecewise, Quadratic equation, Tangent vector, Geometry

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