2008Machine Design and ResearchRequires access

Research and Design of Lunar Rover's Locomotion Simulation System under VR Environment

Jinsong Bao, VR Lab

Open publisher page 1 citations

Abstract

The emergence of Virtual Reality technology provides a new efficient approach for designing,testing,and optimizing the lunar rover. Physical-based simulation system under the virtual reality environment for lunar rover is investigated. The system architecture is analyzed and constructed. Enabling technologies such as realistic lunar surface modeling,lunar rover's locomotion simulation,Multi-chaunel stereo rendering are studied. A prototype system for lunar rover locomotion simulation is developed based on these technologies. Lunar rover evolving on the uneven lunar surface can be simulated in this system. And mouse and keyboard can be used to interact with the virtual lunar rover. The prototype system is realistic and immersive.

About this research paper

What this paper is about

The emergence of Virtual Reality technology provides a new efficient approach for designing,testing,and optimizing the lunar rover. Physical-based simulation system under the virtual reality environment for lunar rover is investigated. The system architecture is analyzed and constructed. Enabling technologies such as realistic lunar surface modeling,lunar rover's locomotion simulation,Multi-chaunel stereo rendering are studied. A prototype system for lunar rover locomotion simulation is developed based on these technologies. Lunar rover evolving on the uneven lunar surface can be simulated in this system. And mouse and keyboard can be used to interact with the virtual lunar rover. The prototype system is realistic and immersive.

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Available abstract

The emergence of Virtual Reality technology provides a new efficient approach for designing,testing,and optimizing the lunar rover. Physical-based simulation system under the virtual reality environment for lunar rover is investigated. The system architecture is analyzed and constructed. Enabling technologies such as realistic lunar surface modeling,lunar rover's locomotion simulation,Multi-chaunel stereo rendering are studied. A prototype system for lunar rover locomotion simulation is developed based on these technologies. Lunar rover evolving on the uneven lunar surface can be simulated in this system. And mouse and keyboard can be used to interact with the virtual lunar rover. The prototype system is realistic and immersive.

Key concepts: Virtual reality, Computer science, Rendering (computer graphics), Aerospace engineering, Simulation, Human–computer interaction, Engineering, Computer graphics (images)

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