2008Radio Engineering of ChinaRequires access

GPU-based Fast Viewing Technology

MA Jiu-he

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Abstract

The newly developed graphics hardware,which is based on the programmable graphics processing unit(GPU),integrates the programmable vertex shader and pixel shader.The technique can be used in the real-time rendering and the general computation of the digital image processing.This paper provides some basic means to realize fast-viewing of mass digital images.The solution is already well used in projects.

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What this paper is about

The newly developed graphics hardware,which is based on the programmable graphics processing unit(GPU),integrates the programmable vertex shader and pixel shader.The technique can be used in the real-time rendering and the general computation of the digital image processing.This paper provides some basic means to realize fast-viewing of mass digital images.The solution is already well used in projects.

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Available abstract

The newly developed graphics hardware,which is based on the programmable graphics processing unit(GPU),integrates the programmable vertex shader and pixel shader.The technique can be used in the real-time rendering and the general computation of the digital image processing.This paper provides some basic means to realize fast-viewing of mass digital images.The solution is already well used in projects.

Key concepts: Shader, Computer graphics (images), Rendering (computer graphics), Computer science, Graphics, Vertex (graph theory), Real-time rendering, Graphics hardware

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