Study on the Motion of Electron in 3D Space Based on Simulink and VR Technology
LI Xue-hui
Abstract
LI Xue-hui
Abstract
Taking the motion model of electrons in electronic oscilloscope as an example,the problems of combination of Simulink software and virtual reality programming language in a virtual physics experiments were discussed.Based on the three-dimensional model of e-sports environment created by virtual reality programming language,a simulation system which strictly followed the laws of physics and does not change with people's subjective sense and with more comprehensive and objective was constructed by Simulink.An animations of electrons movement in three-dimensional space were given,and the Lissajous figure with different ratio of frequency in x and y directions were given either.Reflect the convenience,reliability and scientific properties of the simulation of physical experiment with Simulink and Virtual Reality Toolbox.
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Taking the motion model of electrons in electronic oscilloscope as an example,the problems of combination of Simulink software and virtual reality programming language in a virtual physics experiments were discussed.Based on the three-dimensional model of e-sports environment created by virtual reality programming language,a simulation system which strictly followed the laws of physics and does not change with people's subjective sense and with more comprehensive and objective was constructed by Simulink.An animations of electrons movement in three-dimensional space were given,and the Lissajous figure with different ratio of frequency in x and y directions were given either.Reflect the convenience,reliability and scientific properties of the simulation of physical experiment with Simulink and Virtual Reality Toolbox.
Key concepts: Lissajous curve, Computer science, Virtual reality, Motion (physics), Toolbox, Space (punctuation), Oscilloscope, Electron