2014Computer and ModernizationRequires access

A Programming Framework of Event-driven Finite State Machine

Guobing Li

Open publisher page 2 citations

Abstract

In modern programming,network protocol,game roles modeling and many other issues which include complex state switches can be described in finite state machine.In this paper,the theory of finite state machine is combined with event-driven model,a reusable code template is designed to dynamically manage the state switch sense.This method makes logic of the code module clear and the system healthy.

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What this paper is about

In modern programming,network protocol,game roles modeling and many other issues which include complex state switches can be described in finite state machine.In this paper,the theory of finite state machine is combined with event-driven model,a reusable code template is designed to dynamically manage the state switch sense.This method makes logic of the code module clear and the system healthy.

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Available abstract

In modern programming,network protocol,game roles modeling and many other issues which include complex state switches can be described in finite state machine.In this paper,the theory of finite state machine is combined with event-driven model,a reusable code template is designed to dynamically manage the state switch sense.This method makes logic of the code module clear and the system healthy.

Key concepts: Computer science, Finite-state machine, Extended finite-state machine, State (computer science), Abstract state machines, Code (set theory), Event (particle physics), Programming language

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