Embodied Spatial Thinking in Tangible Computing
B. A. Harmon
Abstract
B. A. Harmon
Abstract
Tangible user interfaces are based on the premise that embodied cognition in computing can enhance cognitive processes. However, the ways in which embodied cognition in computing transform spatial thinking have not yet been rigorously studied. I have co-designed Tangible Landscape -- a continuous shape display powered by a geographic information system -- and used it to explore how technology mediates spatial cognition in a rigorous experiment.
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Tangible user interfaces are based on the premise that embodied cognition in computing can enhance cognitive processes. However, the ways in which embodied cognition in computing transform spatial thinking have not yet been rigorously studied. I have co-designed Tangible Landscape -- a continuous shape display powered by a geographic information system -- and used it to explore how technology mediates spatial cognition in a rigorous experiment.
Key concepts: Embodied cognition, Premise, Spatial cognition, Human–computer interaction, Cognition, Computer science, Cognitive robotics, Cognitive science