2008OAR@UM (University of Malta)Open access

Virtual Worlds Today: Gaming and Online Sociality.

Gordon Calleja

Open full text 9 citations

Abstract

Gordon Calleja gives an historical overview about the history of Virtual Worlds. In his article “Virtual Worlds Today: Gaming and Online Sociality” he thus focuses on the problems that come with trying to define “virtual” and “Virtual Worlds” and gives an illustrative overview about various types of different so-called Virtual Worlds.

Open-access reader

About this research paper

What this paper is about

Gordon Calleja gives an historical overview about the history of Virtual Worlds. In his article “Virtual Worlds Today: Gaming and Online Sociality” he thus focuses on the problems that come with trying to define “virtual” and “Virtual Worlds” and gives an illustrative overview about various types of different so-called Virtual Worlds.

Why it matters

OpenAlex reports 9 citations for this work. Citation counts describe recorded attention and do not establish research quality.

Key contribution

A contribution statement is not available in the OpenAlex record.

Method / approach

Method details are not available in the OpenAlex metadata.

Main findings

Findings are not separately available in the OpenAlex metadata.

Limitations

Limitations are not available in the OpenAlex metadata.

Applications

Application details are not available in the OpenAlex metadata.

Available abstract

Gordon Calleja gives an historical overview about the history of Virtual Worlds. In his article “Virtual Worlds Today: Gaming and Online Sociality” he thus focuses on the problems that come with trying to define “virtual” and “Virtual Worlds” and gives an illustrative overview about various types of different so-called Virtual Worlds.

Key concepts: Metaverse, Sociality, Computer science, Social worlds, Virtual world, Virtual reality, Human–computer interaction, World Wide Web

Related papers

Back to paper searchBrowse research topicsOriginal source
Virtual Worlds Today: Gaming and Online Sociality. — Research Paper | ScholarLens