Digital Art and the Museum
Anastasia Stevens
Abstract
Anastasia Stevens
Abstract
Digital art faces challenges that non-digital art does not. Technology is mercurial, and digital art is always in danger of its platform becoming obsolete. It is, at its most basic form, information which can be transferred and viewed across different media and in different formats, allowing for greater accessibility. Because of this, ownership, collecting, selling, archiving, and controlling digital art is difficult. Museums are no longer restricted to physical institutions. They adapt to new media by introducing new ways to experience art, “refashioning” old media. Examining digital methods led me to explore with my own origami pieces, by using software to design the base, then refining by hand the details.
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Digital art faces challenges that non-digital art does not. Technology is mercurial, and digital art is always in danger of its platform becoming obsolete. It is, at its most basic form, information which can be transferred and viewed across different media and in different formats, allowing for greater accessibility. Because of this, ownership, collecting, selling, archiving, and controlling digital art is difficult. Museums are no longer restricted to physical institutions. They adapt to new media by introducing new ways to experience art, “refashioning” old media. Examining digital methods led me to explore with my own origami pieces, by using software to design the base, then refining by hand the details.
Key concepts: Visual arts, Computer science, Computer graphics (images), Art