1994John Wiley & Sons, Inc. eBooksRequires access

Objects for OS/2 with Disk

Bruce Tate, Paul Koenen

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Abstract

From the Publisher: Written by experts at IBM's OS/2 software development lab, this timely reference offers an in-depth examination of object-oriented programming (OOP) in the framework of OS/2. With an eye towards enabling users to create tighter, easier-to-maintain code produced at considerable savings of time and money, the authors begin with a guide to basic OOP principles and then progress through increasingly complex OOP concepts such as class, inheritance, initializers, destructors, all within the context of family OS/2 features. Includes a disk filled with examples in reusable C++ code.

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What this paper is about

From the Publisher: Written by experts at IBM's OS/2 software development lab, this timely reference offers an in-depth examination of object-oriented programming (OOP) in the framework of OS/2. With an eye towards enabling users to create tighter, easier-to-maintain code produced at considerable savings of time and money, the authors begin with a guide to basic OOP principles and then progress through increasingly complex OOP concepts such as class, inheritance, initializers, destructors, all within the context of family OS/2 features. Includes a disk filled with examples in reusable C++ code.

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Available abstract

From the Publisher: Written by experts at IBM's OS/2 software development lab, this timely reference offers an in-depth examination of object-oriented programming (OOP) in the framework of OS/2. With an eye towards enabling users to create tighter, easier-to-maintain code produced at considerable savings of time and money, the authors begin with a guide to basic OOP principles and then progress through increasingly complex OOP concepts such as class, inheritance, initializers, destructors, all within the context of family OS/2 features. Includes a disk filled with examples in reusable C++ code.

Key concepts: Object-oriented programming, Computer science, Inheritance (genetic algorithm), IBM, Programming language, Class (philosophy), Context (archaeology), Code (set theory)

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