Requirements for the Optimization of Session Setup Delay and Service Interactivity in Streaming Services over 3G
D. Viamonte, Anna Calveras, Josep Paradells, Carles Gómez
Abstract
D. Viamonte, Anna Calveras, Josep Paradells, Carles Gómez
Abstract
Session setup delay in Packet Switched Streaming (PSS) services over Third Generation (3G) wireless networks is impacted by Real-Time Streaming Protocol (RTSP) and Session Description Protocol (SDP) signalling exchange and negotiation, as well as media buffering at the terminal before playback. The paper discusses PSS session setup delay contributions, and explains which would be the requirements that should be fulfilled in order to optimize that setup delay over a 3G network. Taking into account those requirements, the paper outlines a generic mechanism, the RTSP early setup. The proposal is to reduce delay by combining RTSP message pipelining and early activation of the secondary connection (PDP-Contexts) that will carry Real-time Transport Protocol (RTP) media over the 3G network. This new feature would allow for shorter waiting times when starting a new streaming session or when switching channels in a Mobile-TV environment.
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Session setup delay in Packet Switched Streaming (PSS) services over Third Generation (3G) wireless networks is impacted by Real-Time Streaming Protocol (RTSP) and Session Description Protocol (SDP) signalling exchange and negotiation, as well as media buffering at the terminal before playback. The paper discusses PSS session setup delay contributions, and explains which would be the requirements that should be fulfilled in order to optimize that setup delay over a 3G network. Taking into account those requirements, the paper outlines a generic mechanism, the RTSP early setup. The proposal is to reduce delay by combining RTSP message pipelining and early activation of the secondary connection (PDP-Contexts) that will carry Real-time Transport Protocol (RTP) media over the 3G network. This new feature would allow for shorter waiting times when starting a new streaming session or when switching channels in a Mobile-TV environment.
Key concepts: Real Time Streaming Protocol, Computer science, Session (web analytics), Computer network, Session Initiation Protocol, Network packet, Protocol (science), Packet loss