2013Unpublished venueRequires access

Some Problems Become Math Games and Some Math Games Become Problems

Mohsen Kardel

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Abstract

Interrelation between problems in mathematics and math games has ever had a great importance in teaching mathematics particularly at early stages of learning. Combinatorial games include double games where no random move and no bluffing are concerned. As well, these games have a finite and, in some cases, finite but so long and probably exhausting end and one of the two players will have to win the game following the rules. Theory of combinatorial games is still at the outset. In this paper, the contributors try to describe math games, explaining some cases of math-game meanwhile and to put in plain words how to create new games.

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Interrelation between problems in mathematics and math games has ever had a great importance in teaching mathematics particularly at early stages of learning. Combinatorial games include double games where no random move and no bluffing are concerned. As well, these games have a finite and, in some cases, finite but so long and probably exhausting end and one of the two players will have to win the game following the rules. Theory of combinatorial games is still at the outset. In this paper, the contributors try to describe math games, explaining some cases of math-game meanwhile and to put in plain words how to create new games.

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Available abstract

Interrelation between problems in mathematics and math games has ever had a great importance in teaching mathematics particularly at early stages of learning. Combinatorial games include double games where no random move and no bluffing are concerned. As well, these games have a finite and, in some cases, finite but so long and probably exhausting end and one of the two players will have to win the game following the rules. Theory of combinatorial games is still at the outset. In this paper, the contributors try to describe math games, explaining some cases of math-game meanwhile and to put in plain words how to create new games.

Key concepts: Combinatorial game theory, Game mechanics, Recreational mathematics, Turns, rounds and time-keeping systems in games, Mathematics education, Mathematics, Video game design, Repeated game

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