2010•Unpublished venueRequires access

Mathematical programming formulations to compute steady states in two-player extensive-form games

Nicola Gatti, Fabio Panozzo, Sofia Ceppi

Open publisher page 1 citations

Abstract

The most common solution concept for a strategic in-teraction situation is the Nash equilibrium, in which no agent can do better by deviating unilaterally. How-ever, the Nash equilibrium underlays on the assumption of common information that is hardly verified in many practical situations. When information is not common, rational agents are assumed to learn from their obser-vations to derive beliefs over their opponents ’ play and payoffs. In these situations, there are steady states com-posed of beliefs and strategies in which the strategies do not constitute a Nash equilibrium. These stable states are called in the game theory literature self-confirming equilibria. They are such that every agent plays the best response to her beliefs and these are correct on the equi-librium path, while off the equilibrium path they may be incorrect. We present some mathematical program-ming formulations for computing self-confirming equi-libria and its refinements in two-player extensive-form games and we study their properties.

About this research paper

What this paper is about

The most common solution concept for a strategic in-teraction situation is the Nash equilibrium, in which no agent can do better by deviating unilaterally. How-ever, the Nash equilibrium underlays on the assumption of common information that is hardly verified in many practical situations. When information is not common, rational agents are assumed to learn from their obser-vations to derive beliefs over their opponents ’ play and payoffs. In these situations, there are steady states com-posed of beliefs and strategies in which the strategies do not constitute a Nash equilibrium. These stable states are called in the game theory literature self-confirming equilibria. They are such that every agent plays the best response to her beliefs and these are correct on the equi-librium path, while off the equilibrium path they may be incorrect. We present some mathematical program-ming formulations for computing self-confirming equi-libria and its refinements in two-player extensive-form games and we study their properties.

Why it matters

OpenAlex reports 1 citations for this work. Citation counts describe recorded attention and do not establish research quality.

Key contribution

A contribution statement is not available in the OpenAlex record.

Method / approach

Method details are not available in the OpenAlex metadata.

Main findings

Findings are not separately available in the OpenAlex metadata.

Limitations

Limitations are not available in the OpenAlex metadata.

Applications

Application details are not available in the OpenAlex metadata.

Available abstract

The most common solution concept for a strategic in-teraction situation is the Nash equilibrium, in which no agent can do better by deviating unilaterally. How-ever, the Nash equilibrium underlays on the assumption of common information that is hardly verified in many practical situations. When information is not common, rational agents are assumed to learn from their obser-vations to derive beliefs over their opponents ’ play and payoffs. In these situations, there are steady states com-posed of beliefs and strategies in which the strategies do not constitute a Nash equilibrium. These stable states are called in the game theory literature self-confirming equilibria. They are such that every agent plays the best response to her beliefs and these are correct on the equi-librium path, while off the equilibrium path they may be incorrect. We present some mathematical program-ming formulations for computing self-confirming equi-libria and its refinements in two-player extensive-form games and we study their properties.

Key concepts: Nash equilibrium, Mathematical economics, Best response, Equilibrium selection, Epsilon-equilibrium, Path (computing), Correlated equilibrium, Solution concept

Related papers

Back to paper searchBrowse research topicsOriginal source
Mathematical programming formulations to compute steady states in two-player extensive-form games — Research Paper | ScholarLens