2010Journal of Linguistic AnthropologyRequires access

Animation: The New Performance?

Teri Silvio

Open publisher page 143 citations

Abstract

From the 1950s through the 1990s, the trope of performance was elaborated across a range of academic disciplines, providing a platform for comparing the construction of identities through mimetic embodiment in ritual, work, and everyday life. Today, as animation is being remediated through digital media, both scholars and participants in various types of online communities are beginning to use animation as a trope for human action on/in the world. This essay attempts to bring together the insights of recent scholarship in various disciplines in order to outline a general animation model, first presenting some of the characteristics of animation that allow it to draw connections between social, technological, and psychic structures, and then examining some of the ways that the models of animation and performance interact in contemporary subcultural practices. [animation, performance, remediation, media ideologies, techno‐cultures]

About this research paper

What this paper is about

From the 1950s through the 1990s, the trope of performance was elaborated across a range of academic disciplines, providing a platform for comparing the construction of identities through mimetic embodiment in ritual, work, and everyday life. Today, as animation is being remediated through digital media, both scholars and participants in various types of online communities are beginning to use animation as a trope for human action on/in the world. This essay attempts to bring together the insights of recent scholarship in various disciplines in order to outline a general animation model, first presenting some of the characteristics of animation that allow it to draw connections between social, technological, and psychic structures, and then examining some of the ways that the models of animation and performance interact in contemporary subcultural practices. [animation, performance, remediation, media ideologies, techno‐cultures]

Why it matters

OpenAlex reports 143 citations for this work. Citation counts describe recorded attention and do not establish research quality.

Key contribution

A contribution statement is not available in the OpenAlex record.

Method / approach

Method details are not available in the OpenAlex metadata.

Main findings

Findings are not separately available in the OpenAlex metadata.

Limitations

Limitations are not available in the OpenAlex metadata.

Applications

Application details are not available in the OpenAlex metadata.

Available abstract

From the 1950s through the 1990s, the trope of performance was elaborated across a range of academic disciplines, providing a platform for comparing the construction of identities through mimetic embodiment in ritual, work, and everyday life. Today, as animation is being remediated through digital media, both scholars and participants in various types of online communities are beginning to use animation as a trope for human action on/in the world. This essay attempts to bring together the insights of recent scholarship in various disciplines in order to outline a general animation model, first presenting some of the characteristics of animation that allow it to draw connections between social, technological, and psychic structures, and then examining some of the ways that the models of animation and performance interact in contemporary subcultural practices. [animation, performance, remediation, media ideologies, techno‐cultures]

Key concepts: Animation, Trope (literature), Ideology, Everyday life, Scholarship, Sociology, Action (physics), Aesthetics

Related papers

Back to paper searchBrowse research topicsOriginal source
Animation: The New Performance? — Research Paper | ScholarLens