Numerical Simulation of Rough Surface with Crossed Texture
Ming Wei Chui, You Feng, Wei Wang, Pei Lin Li, Zheng Chao Li
Abstract
Ming Wei Chui, You Feng, Wei Wang, Pei Lin Li, Zheng Chao Li
Abstract
To meet the demands for rough surfaces data in the research of surface engineering, contacts characteristic and so on, a new numerical simulation of rough surface is proposed. Based on FFT method, rough surface with single direction texture is simulated with circular cosine-exponent autocorrelation function (ACF), and the generated surface is rotated of different given angles respectively by rotation of reference system, then the rough surface with multi-direction texture is created by synthesizing the rotated surfaces. The simulation results show that, the ACF curves of generated surface is periodic fluctuation decay, and has a good fitting result with the predetermined ACF. The contrast result between simulated surface and measured surface shows the available of the proposed method.
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To meet the demands for rough surfaces data in the research of surface engineering, contacts characteristic and so on, a new numerical simulation of rough surface is proposed. Based on FFT method, rough surface with single direction texture is simulated with circular cosine-exponent autocorrelation function (ACF), and the generated surface is rotated of different given angles respectively by rotation of reference system, then the rough surface with multi-direction texture is created by synthesizing the rotated surfaces. The simulation results show that, the ACF curves of generated surface is periodic fluctuation decay, and has a good fitting result with the predetermined ACF. The contrast result between simulated surface and measured surface shows the available of the proposed method.
Key concepts: Surface (topology), Autocorrelation, Rough surface, Trigonometric functions, Texture (cosmology), Rotation (mathematics), Exponent, Fast Fourier transform