Scaled Illustration of Unit Sphere Geometry with Navigation Applications
Steffen Marcus
Abstract
Steffen Marcus
Abstract
The need for three-dimensional diagrams for the display and illustration of long-range navigation problems is discussed, and the adequacy of the spherical earth model pointed out. Formulas by which three-dimensional problems in navigation, adequately represented by points and arcs on the surface of a sphere, can be reduced to the two dimensions of a plane are derived. Use of these formulas yields a scaled illustration of any three-dimensional problem as viewed from any direction normal to the earth's surface from an infinite distance. Computational problems are discussed and sample illustrations are included.
A significance statement is not available in the OpenAlex record.
A contribution statement is not available in the OpenAlex record.
Method details are not available in the OpenAlex metadata.
Findings are not separately available in the OpenAlex metadata.
Limitations are not available in the OpenAlex metadata.
Application details are not available in the OpenAlex metadata.
The need for three-dimensional diagrams for the display and illustration of long-range navigation problems is discussed, and the adequacy of the spherical earth model pointed out. Formulas by which three-dimensional problems in navigation, adequately represented by points and arcs on the surface of a sphere, can be reduced to the two dimensions of a plane are derived. Use of these formulas yields a scaled illustration of any three-dimensional problem as viewed from any direction normal to the earth's surface from an infinite distance. Computational problems are discussed and sample illustrations are included.
Key concepts: Surface (topology), Geometry, Plane (geometry), Range (aeronautics), Unit sphere, Computational geometry, Mathematics, Computer science