NVIDIA Tesla: A Unified Graphics and Computing Architecture
Erik Lindholm, John Nickolls, Stuart F. Oberman, John Montrym
Abstract
Erik Lindholm, John Nickolls, Stuart F. Oberman, John Montrym
Abstract
To enable flexible, programmable graphics and high-performance computing, NVIDIA has developed the Tesla scalable unified graphics and parallel computing architecture. Its scalable parallel array of processors is massively multithreaded and programmable in C or via graphics APIs.
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To enable flexible, programmable graphics and high-performance computing, NVIDIA has developed the Tesla scalable unified graphics and parallel computing architecture. Its scalable parallel array of processors is massively multithreaded and programmable in C or via graphics APIs.
Key concepts: Computer science, Graphics, Scalability, Massively parallel, Computer architecture, General-purpose computing on graphics processing units, Parallel computing, CUDA