2006International Journal of Wireless and Mobile ComputingRequires access

A novel tree-based broadcast algorithm for wireless ad hoc networks

Liansheng Tan, Xiaoli Zhan, Jie Li, Fuzhe Zhao

Open publisher page 12 citations

Abstract

One designing challenge in the scheduling of broadcast in wireless ad hoc networks is to reduce broadcast redundancy and provide high reachability, simultaneously. In this paper, we propose a broadcasting algorithm in wireless ad hoc networks. The algorithm uses two-hop neighbourhood information to construct the broadcast tree, in which the information can be gathered via exchanging 'hello' messages within the neighbour nodes. The channel is allocated to the non-leaf nodes in the broadcast tree in a time-oriented way to ensure that the forwarding of the broadcasted message along the broadcast tree is collision-free. Both theoretical analysis and simulation results demonstrate that our scheme is efficient in terms of the bounded broadcast redundancy and the highest reachability.

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What this paper is about

One designing challenge in the scheduling of broadcast in wireless ad hoc networks is to reduce broadcast redundancy and provide high reachability, simultaneously. In this paper, we propose a broadcasting algorithm in wireless ad hoc networks. The algorithm uses two-hop neighbourhood information to construct the broadcast tree, in which the information can be gathered via exchanging 'hello' messages within the neighbour nodes. The channel is allocated to the non-leaf nodes in the broadcast tree in a time-oriented way to ensure that the forwarding of the broadcasted message along the broadcast tree is collision-free. Both theoretical analysis and simulation results demonstrate that our scheme is efficient in terms of the bounded broadcast redundancy and the highest reachability.

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OpenAlex reports 12 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

One designing challenge in the scheduling of broadcast in wireless ad hoc networks is to reduce broadcast redundancy and provide high reachability, simultaneously. In this paper, we propose a broadcasting algorithm in wireless ad hoc networks. The algorithm uses two-hop neighbourhood information to construct the broadcast tree, in which the information can be gathered via exchanging 'hello' messages within the neighbour nodes. The channel is allocated to the non-leaf nodes in the broadcast tree in a time-oriented way to ensure that the forwarding of the broadcasted message along the broadcast tree is collision-free. Both theoretical analysis and simulation results demonstrate that our scheme is efficient in terms of the bounded broadcast redundancy and the highest reachability.

Key concepts: Computer science, Broadcast radiation, Reachability, Atomic broadcast, Computer network, Wireless ad hoc network, Broadcast domain, Broadcasting (networking)

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