Improvisation principles and techniques for design
Elizabeth M. Gerber
Abstract
Elizabeth M. Gerber
Abstract
Existing research addresses how designers create tools to support improvisation, yet little research explores how improvisation offers tools to support design work. This paper explores the potential relationship between improvisation and design, examining how design can benefit from improvisation. The paper argues that improvisation can build perspectives and skills that are critical for designers, such as creative collaboration, fostering innovation, supporting spontaneity, learning through error, and presenting ideas. The paper reviews the use of improvisation activities by designers in a multi-case study. The applications are analyzed to demonstrate individual and group level outcomes in design work.
OpenAlex reports 58 citations for this work. Citation counts describe recorded attention and do not establish research quality.
A contribution statement is not available in the OpenAlex record.
Method details are not available in the OpenAlex metadata.
Findings are not separately available in the OpenAlex metadata.
Limitations are not available in the OpenAlex metadata.
Application details are not available in the OpenAlex metadata.
Existing research addresses how designers create tools to support improvisation, yet little research explores how improvisation offers tools to support design work. This paper explores the potential relationship between improvisation and design, examining how design can benefit from improvisation. The paper argues that improvisation can build perspectives and skills that are critical for designers, such as creative collaboration, fostering innovation, supporting spontaneity, learning through error, and presenting ideas. The paper reviews the use of improvisation activities by designers in a multi-case study. The applications are analyzed to demonstrate individual and group level outcomes in design work.
Key concepts: Improvisation, Computer science, Work (physics), Knowledge management, Engineering, Visual arts, Art, Mechanical engineering