A tighter Cut-Set bound for the multi-terminal erasure channel without side information
Ramin Khalili, Kavé Salamatian
Abstract
Ramin Khalili, Kavé Salamatian
Abstract
In this paper our recent results in the capacity of single relay erasure channels are used to derive a new and tighter cut-set bound. We initially present a simple and intuitive approach to derive the classical cut-set bound in general multi-terminal erasure channels. This derivation shows that attaining the bound supposes that a full level of collaboration exists between nodes in the channel. However under some scenarios the full collaboration is not possible. We thereafter use a bounding technique based on reducing every cut-set in a general multi-terminal erasure channel to a single relay super-channel consisting of super nodes. We show that if a rate setting is not achievable over the single relay super-channel it could not then achieved over the general multi-terminal erasure channel. This led us to a tighter cut-set type of bound for general multi-terminal erasure channel
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In this paper our recent results in the capacity of single relay erasure channels are used to derive a new and tighter cut-set bound. We initially present a simple and intuitive approach to derive the classical cut-set bound in general multi-terminal erasure channels. This derivation shows that attaining the bound supposes that a full level of collaboration exists between nodes in the channel. However under some scenarios the full collaboration is not possible. We thereafter use a bounding technique based on reducing every cut-set in a general multi-terminal erasure channel to a single relay super-channel consisting of super nodes. We show that if a rate setting is not achievable over the single relay super-channel it could not then achieved over the general multi-terminal erasure channel. This led us to a tighter cut-set type of bound for general multi-terminal erasure channel
Key concepts: Erasure, Binary erasure channel, Channel (broadcasting), Relay, Terminal (telecommunication), Bounding overwatch, Upper and lower bounds, Relay channel