Improving two-thumb text entry on touchscreen devices
Antti Oulasvirta, Anna Reichel, Wenbin Li, Yan Zhang, Myroslav Bachynskyi, Keith Vertanen, Per Ola Kristensson
Abstract
Antti Oulasvirta, Anna Reichel, Wenbin Li, Yan Zhang, Myroslav Bachynskyi, Keith Vertanen, Per Ola Kristensson
Abstract
We study the design of split keyboards for fast text entry with two thumbs on mobile touchscreen devices. The layout of KALQ was determined through first studying how users should grip a device with two hands. We then assigned letters to keys computationally, using a model of two-thumb tapping. KALQ minimizes thumb travel distance and maximizes alternation between thumbs. An error correction algorithm was added to help address linguistic and motor errors. Users reached a rate of 37 words per minute (with a 5% error rate) after a training program.
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We study the design of split keyboards for fast text entry with two thumbs on mobile touchscreen devices. The layout of KALQ was determined through first studying how users should grip a device with two hands. We then assigned letters to keys computationally, using a model of two-thumb tapping. KALQ minimizes thumb travel distance and maximizes alternation between thumbs. An error correction algorithm was added to help address linguistic and motor errors. Users reached a rate of 37 words per minute (with a 5% error rate) after a training program.
Key concepts: Touchscreen, Thumb, Word error rate, Computer science, Text entry, Tapping, Rule of thumb, Mobile device