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A multiagent architecture for distributed virtual environments

Vincent Rodin, Alexis Nédélec

Open publisher page 5 citations

Abstract

This paper introduces a distributed virtual reality platform based on oRis, our dynamic and interpreted multiagent language. This platform, called AReViDis, has been designed for collaborative interactive prototyping. Thanks to the dynamic properties of oRis, we propose to let the designers of a system enter inside the system and dynamically build and modify the model. During an AReViDis session, this language allows the addition or the modification of virtual agents in a distributed virtual environment. These modifications may either be introduced by the agents themselves or by the users through various human computer interfaces. These modifications may also be received by the network allowing communications in shared virtual worlds.

About this research paper

What this paper is about

This paper introduces a distributed virtual reality platform based on oRis, our dynamic and interpreted multiagent language. This platform, called AReViDis, has been designed for collaborative interactive prototyping. Thanks to the dynamic properties of oRis, we propose to let the designers of a system enter inside the system and dynamically build and modify the model. During an AReViDis session, this language allows the addition or the modification of virtual agents in a distributed virtual environment. These modifications may either be introduced by the agents themselves or by the users through various human computer interfaces. These modifications may also be received by the network allowing communications in shared virtual worlds.

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OpenAlex reports 5 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

This paper introduces a distributed virtual reality platform based on oRis, our dynamic and interpreted multiagent language. This platform, called AReViDis, has been designed for collaborative interactive prototyping. Thanks to the dynamic properties of oRis, we propose to let the designers of a system enter inside the system and dynamically build and modify the model. During an AReViDis session, this language allows the addition or the modification of virtual agents in a distributed virtual environment. These modifications may either be introduced by the agents themselves or by the users through various human computer interfaces. These modifications may also be received by the network allowing communications in shared virtual worlds.

Key concepts: Computer science, Architecture, Distributed computing, Session (web analytics), Virtual reality, Human–computer interaction, Metaverse, Virtual machine

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