Research on improving rapid prototyping
Wang Zhiyan, Wang Xinlong, Shuang Liu
Abstract
Wang Zhiyan, Wang Xinlong, Shuang Liu
Abstract
The current rapid prototyping method is a cylindroid approach, the obvious disadvantage of the render program is using fixed step length to make slices, which can not handle the manufacturing accuracy and the speed flexibly. The paper provides the idea of a cone approach and some related work for variable step length slicing, this could be useful for a new type of rapid prototyping.
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The current rapid prototyping method is a cylindroid approach, the obvious disadvantage of the render program is using fixed step length to make slices, which can not handle the manufacturing accuracy and the speed flexibly. The paper provides the idea of a cone approach and some related work for variable step length slicing, this could be useful for a new type of rapid prototyping.
Key concepts: Slicing, Rapid prototyping, Computer science, Software prototyping, Variable (mathematics), Program slicing, Virtual prototyping, Engineering drawing