2003•Unpublished venueRequires access

A distributed algorithm for multipath computation

Srinivas Vutukury, Jose Joaquin Garcia-Luna-Aceves

Open publisher page 15 citations

Abstract

Today's Internet routing protocols either provide a single path between each source-destination pair, or multiple paths of equal length. Furthermore, the paths provided by RIP and OSPF are not free of loops during times of network transition. Single-path routing algorithms are inherently slow in responding to congestion and temporary traffic bursts; consequently, the delays experienced by packets in these networks are far from optimal. Recently, we developed a framework for designing routing algorithms that offer "near-optimal" delays; a key component In this framework consists of using a fast responsive routing protocol that builds multipaths for each destination in the computer network, such that they are loop-free at all times. This paper studies the performance of MPATH (multipath routing algorithm) by simulation and compares it against the performance of other state-of the-art routing algorithms.

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What this paper is about

Today's Internet routing protocols either provide a single path between each source-destination pair, or multiple paths of equal length. Furthermore, the paths provided by RIP and OSPF are not free of loops during times of network transition. Single-path routing algorithms are inherently slow in responding to congestion and temporary traffic bursts; consequently, the delays experienced by packets in these networks are far from optimal. Recently, we developed a framework for designing routing algorithms that offer "near-optimal" delays; a key component In this framework consists of using a fast responsive routing protocol that builds multipaths for each destination in the computer network, such that they are loop-free at all times. This paper studies the performance of MPATH (multipath routing algorithm) by simulation and compares it against the performance of other state-of the-art routing algorithms.

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OpenAlex reports 15 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

Today's Internet routing protocols either provide a single path between each source-destination pair, or multiple paths of equal length. Furthermore, the paths provided by RIP and OSPF are not free of loops during times of network transition. Single-path routing algorithms are inherently slow in responding to congestion and temporary traffic bursts; consequently, the delays experienced by packets in these networks are far from optimal. Recently, we developed a framework for designing routing algorithms that offer "near-optimal" delays; a key component In this framework consists of using a fast responsive routing protocol that builds multipaths for each destination in the computer network, such that they are loop-free at all times. This paper studies the performance of MPATH (multipath routing algorithm) by simulation and compares it against the performance of other state-of the-art routing algorithms.

Key concepts: Computer science, Multipath routing, Link-state routing protocol, Computer network, Static routing, Equal-cost multi-path routing, Distributed computing, Routing protocol

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