2012•International Game Theory ReviewRequires access

COMPLETE SOLUTION OF A PURSUIT–EVASION DIFFERENTIAL GAME WITH HYBRID EVADER DYNAMICS

Josef Shinar, Valery Y. Glizer, Vladimir Ya. Turetsky

Open publisher page 15 citations

Abstract

A pursuit–evasion differential game of prescribed duration with bounded controls is considered. The evader has two possible dynamics, while the pursuer dynamics is fixed. The evader can change its dynamics once during the game and its initial lateral acceleration is nonzero. The pursuer knows the possible dynamics of the evader, but not the actual one. Due to the different information sets of the players the game is not zero-sum. The robust capture zone of the pursuer and the robust escape zone of the evader are constructed and analyzed. Since the game is not zero-sum the robust capture/escape zones do not complement each other. Illustrative examples are presented.

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What this paper is about

A pursuit–evasion differential game of prescribed duration with bounded controls is considered. The evader has two possible dynamics, while the pursuer dynamics is fixed. The evader can change its dynamics once during the game and its initial lateral acceleration is nonzero. The pursuer knows the possible dynamics of the evader, but not the actual one. Due to the different information sets of the players the game is not zero-sum. The robust capture zone of the pursuer and the robust escape zone of the evader are constructed and analyzed. Since the game is not zero-sum the robust capture/escape zones do not complement each other. Illustrative examples are presented.

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Available abstract

A pursuit–evasion differential game of prescribed duration with bounded controls is considered. The evader has two possible dynamics, while the pursuer dynamics is fixed. The evader can change its dynamics once during the game and its initial lateral acceleration is nonzero. The pursuer knows the possible dynamics of the evader, but not the actual one. Due to the different information sets of the players the game is not zero-sum. The robust capture zone of the pursuer and the robust escape zone of the evader are constructed and analyzed. Since the game is not zero-sum the robust capture/escape zones do not complement each other. Illustrative examples are presented.

Key concepts: Pursuer, Pursuit-evasion, Differential game, Dynamics (music), Evasion (ethics), Mathematics, Bounded function, Differential (mechanical device)

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