2005Unpublished venueOpen access

Sonimime: Movement Sonification For Real-Time Timbre Shaping

Jesse Fox, Jennifer Carlile

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Abstract

This paper describes the design of SoniMime, a system forthe sonification of hand movement for real-time timbre shaping. We explore the application of the tristimulus timbremodel for the sonification of gestural data, working towardthe goals of musical expressivity and physical responsiveness. SoniMime uses two 3-D accelerometers connected toan Atmel microprocessor which outputs OSC control messages. Data filtering, parameter mapping, and sound synthesis take place in Pd running on a Linux computer.

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What this paper is about

This paper describes the design of SoniMime, a system forthe sonification of hand movement for real-time timbre shaping. We explore the application of the tristimulus timbremodel for the sonification of gestural data, working towardthe goals of musical expressivity and physical responsiveness. SoniMime uses two 3-D accelerometers connected toan Atmel microprocessor which outputs OSC control messages. Data filtering, parameter mapping, and sound synthesis take place in Pd running on a Linux computer.

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Available abstract

This paper describes the design of SoniMime, a system forthe sonification of hand movement for real-time timbre shaping. We explore the application of the tristimulus timbremodel for the sonification of gestural data, working towardthe goals of musical expressivity and physical responsiveness. SoniMime uses two 3-D accelerometers connected toan Atmel microprocessor which outputs OSC control messages. Data filtering, parameter mapping, and sound synthesis take place in Pd running on a Linux computer.

Key concepts: Sonification, Timbre, Computer science, Accelerometer, Movement (music), Computer music, Microprocessor, Human–computer interaction

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