2002Unpublished venueRequires access

Embedded system architecture design based on real-time emulation

C. Nitsch, K. Weiss, Thorsten Steckstor, Wolfgang Rosenstiel

Open publisher page 4 citations

Abstract

This paper presents a new approach to the design of embedded systems. Due to restrictions that state-of-the-art methodologies contain for hardware/software partitioning, we have developed an emulation based method using the facilities of reconfigurable hardware components, such as field programmable gate arrays (FPGA). Our own emulation environment called the SPYDER tool set was used; it is best suited for the emulation of hardware designs for embedded systems.

About this research paper

What this paper is about

This paper presents a new approach to the design of embedded systems. Due to restrictions that state-of-the-art methodologies contain for hardware/software partitioning, we have developed an emulation based method using the facilities of reconfigurable hardware components, such as field programmable gate arrays (FPGA). Our own emulation environment called the SPYDER tool set was used; it is best suited for the emulation of hardware designs for embedded systems.

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OpenAlex reports 4 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

This paper presents a new approach to the design of embedded systems. Due to restrictions that state-of-the-art methodologies contain for hardware/software partitioning, we have developed an emulation based method using the facilities of reconfigurable hardware components, such as field programmable gate arrays (FPGA). Our own emulation environment called the SPYDER tool set was used; it is best suited for the emulation of hardware designs for embedded systems.

Key concepts: Emulation, Hardware emulation, Field-programmable gate array, Computer science, Embedded system, Software, Computer architecture, State (computer science)

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