Introducing software engineering by means of extreme programming
Görel Hedin, Lars Bendix, Boris Magnusson
Abstract
Görel Hedin, Lars Bendix, Boris Magnusson
Abstract
This paper reports on experience from teaching basic software engineering concepts by using Extreme Programming in a second year undergraduate course taken by 107 students. We describe how this course fits into a wider programme on software engineering and technology and report our experience from running and improving the course. Particularly important aspects of our set-up includes team coaching (by older students) and "team-in-one-room". Our experience so far is very positive and we see that students get a good basic understanding of the important concepts in software engineering, rooted in their own practical experience.
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This paper reports on experience from teaching basic software engineering concepts by using Extreme Programming in a second year undergraduate course taken by 107 students. We describe how this course fits into a wider programme on software engineering and technology and report our experience from running and improving the course. Particularly important aspects of our set-up includes team coaching (by older students) and "team-in-one-room". Our experience so far is very positive and we see that students get a good basic understanding of the important concepts in software engineering, rooted in their own practical experience.
Key concepts: Software engineering, Extreme programming, Extreme programming practices, Computer science, Social software engineering, Course (navigation), Software development, Software Engineering Process Group