2011Unpublished venueRequires access

PSO-GPU

Daniel Leal Souza, Glauber Duarte Monteiro, Tiago Martins, Victor Dmitriev, Otávio Noura Teixeira

Open publisher page 19 citations

Abstract

This work presents a PSO implemention in CUDA architecture, aiming to speed up the algorithm on problems which has large amounts of data. PSO-GPU algorithm was designed to customization, in order to adapt for any problem that can be solved by a PSO algorithm. By implementing PSO using CUDA architecture, each processing core of the GPU will be responsible for a portion of the overall processing operation, where each one of these pieces are handled and executed in a massive parallel enviroment, opening the possibility for solving problems that require a large processing load in considerably less time. In order to evaluate the performance of PSO-GPU algorithm two functions were used, both global optimization problems, where without constraints (Griewank function) and other considering constraints, the Welded Beam Design (WBD).

About this research paper

What this paper is about

This work presents a PSO implemention in CUDA architecture, aiming to speed up the algorithm on problems which has large amounts of data. PSO-GPU algorithm was designed to customization, in order to adapt for any problem that can be solved by a PSO algorithm. By implementing PSO using CUDA architecture, each processing core of the GPU will be responsible for a portion of the overall processing operation, where each one of these pieces are handled and executed in a massive parallel enviroment, opening the possibility for solving problems that require a large processing load in considerably less time. In order to evaluate the performance of PSO-GPU algorithm two functions were used, both global optimization problems, where without constraints (Griewank function) and other considering constraints, the Welded Beam Design (WBD).

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OpenAlex reports 19 citations for this work. Citation counts describe recorded attention and do not establish research quality.

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Available abstract

This work presents a PSO implemention in CUDA architecture, aiming to speed up the algorithm on problems which has large amounts of data. PSO-GPU algorithm was designed to customization, in order to adapt for any problem that can be solved by a PSO algorithm. By implementing PSO using CUDA architecture, each processing core of the GPU will be responsible for a portion of the overall processing operation, where each one of these pieces are handled and executed in a massive parallel enviroment, opening the possibility for solving problems that require a large processing load in considerably less time. In order to evaluate the performance of PSO-GPU algorithm two functions were used, both global optimization problems, where without constraints (Griewank function) and other considering constraints, the Welded Beam Design (WBD).

Key concepts: Computer science, Parallel computing, Computer graphics (images)

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